The goal is to develop an interactive system that helps users understand a narrative using content that dynamically changes based on the interaction (or lack of interaction) with the user. In this project, we will explore the notion of design to be relationally-based and contextually-specific to the user and designer.
The objective of this project was to spread awareness of catcalling, by showing men (and women) what it's like to be harassed while trying to get somewhere.
See our Process!
The installation runs off a makey-makey, possessing, and a mat with the phrase "2/3 women have been cat called."
You can see our code on github!